IMDb RATING
9.0/10
5.1K
YOUR RATING
The story of Cal Kestis continues in STAR WARS Jedi: Survivor, a galaxy-spanning, third-person, action-adventure game.The story of Cal Kestis continues in STAR WARS Jedi: Survivor, a galaxy-spanning, third-person, action-adventure game.The story of Cal Kestis continues in STAR WARS Jedi: Survivor, a galaxy-spanning, third-person, action-adventure game.
- Nominated for 6 BAFTA Awards
- 2 wins & 18 nominations total
Cameron Monaghan
- Cal Kestis
- (voice)
Debra Wilson
- Cere Junda
- (voice)
Noshir Dalal
- Bode Akuna
- (voice)
Tina Ivlev
- Nightsister Merrin
- (voice)
Cody Fern
- Dagan Gera
- (voice)
Daniel Roebuck
- Greez Dritus
- (voice)
Tracy Ifeachor
- Santari Khri
- (voice)
D.C. Douglas
- Rayvis
- (voice)
Kendal Rae
- ZN-AA (Zee)
- (voice)
- …
Tony Amendola
- Eno Cordova
- (voice)
Rebecca Wisocky
- Doma Dendra
- (voice)
Richard Steven Horvitz
- Turgle
- (voice)
- (as Richard Horvitz)
- …
Tajinae Turner
- Kata Akuna
- (voice)
Britt Baron
- Gabs
- (voice)
- …
Russell Richardson
- Bravo
- (voice)
Andi René Christensen
- Ashe Javi
- (voice)
- (as Andi Christensen)
- …
Storyline
Did you know
- TriviaStar Wars Jedi Survivor takes place 5 years after it's predecessor, Star Wars Jedi Fallen Order: 9 years before The Battle Of Yavin and 10 years after Order 66.
- GoofsWhen Eno Cordova tells of the Nihil invading, he only calls them 'Outer Rim Invaders', which mean that they should still be unknown to the Player were it not for the subtitles saying 'Nihil'.
- Quotes
Nightsister Merrin: Look into the fire. It will warm you, keep you company. But left unchecked, it will consume everything, until there is only ash.
- ConnectionsFeatured in AniMat's Crazy Cartoon Cast: Silly Old Deadly Bear (2022)
Featured review
Honest review after finishing the game over two days of gaming.
I've played it on PS5, so I can't complain about performance and there were only minor bugs and framerate drops. I've heard on PC the launch was way worse but this is not going to be part of my criteria.
To get to my major complaints: This is actually the first time you will ever hear me say that a game would've been better if it was more condensed + linear.
Why? Because Jedi: Survivor wanted to be something of an "open world" game but ended up being a terribly mediocre in-between, with no reward in exploration really and no meaningful sidequests a la Witcher 3 or GTA / Red Dead Redemption. It feels like a parkour simulator, and you are locked out on a lot of free exploration while being pushed from story point A to B...with invisible walls and a frustrating "you can't jump here" slap on the wrist. And my god, did I get tired of wall running.
Cut all the traversing and same-y puzzles out, you'll end up at 5-10 hours of combat + story. Which is really not a lot, I had hoped for more.
Was the combat decent and the story good, including the characters? Yes.
Especially towards the end, it really picked up in strength (despite a very obvious twist).
But the in-between is severely lacking, and quite frustrating + repetitive the majority of the time.
The worlds / environments also went more in the direction of the movies, we get a lot of sand and barren landscapes until the end pretty much - the first game did so much better in this regard. Dathomir was unique and such a welcome change of pace!
For me, it has no replayability to be frank and I hope the next game improves and makes up it's mind what it wants to be.
To get to my major complaints: This is actually the first time you will ever hear me say that a game would've been better if it was more condensed + linear.
Why? Because Jedi: Survivor wanted to be something of an "open world" game but ended up being a terribly mediocre in-between, with no reward in exploration really and no meaningful sidequests a la Witcher 3 or GTA / Red Dead Redemption. It feels like a parkour simulator, and you are locked out on a lot of free exploration while being pushed from story point A to B...with invisible walls and a frustrating "you can't jump here" slap on the wrist. And my god, did I get tired of wall running.
Cut all the traversing and same-y puzzles out, you'll end up at 5-10 hours of combat + story. Which is really not a lot, I had hoped for more.
Was the combat decent and the story good, including the characters? Yes.
Especially towards the end, it really picked up in strength (despite a very obvious twist).
But the in-between is severely lacking, and quite frustrating + repetitive the majority of the time.
The worlds / environments also went more in the direction of the movies, we get a lot of sand and barren landscapes until the end pretty much - the first game did so much better in this regard. Dathomir was unique and such a welcome change of pace!
For me, it has no replayability to be frank and I hope the next game improves and makes up it's mind what it wants to be.
helpful•2315
- lanycera
- Apr 28, 2023
Details
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