Edward Velez(II)
- Art Department
- Visual Effects
Mr. Velez's twenty-year media career has spanned television, film, animation and interactive venues for numerous vertically-integrated media giants including Warner Brothers, Sony Pictures Imageworks and Disney Interactive Media Group. His tenure in entertainment afforded him the opportunity to partake of most aspects of production including scripting, storyboarding, animation, VFX, editing, motion capture and interactive media.
His Best-known projects include:
Client-side:
. Sony Pictures Imageworks: 30 Days of Night, Pursuit of HAPPYness, Stomp the Yard, Premonition, Reign Over Me websites
. Warner Brothers: Harry Potter Deathly Hallows II website and international sweepstakes, The Matrix: Path of Neo video game
. Disney Interactive Media Group flagship website ecommerce catalog migration
Agencies:
. Saatchi & Saatchi/Conill, Clients: Procter & Gamble, T-Mobile and Toyota Motors (Rich Media campaigns)
. Sapient Nitro, Client: Activision (Call of Duty website)
. Rubin Postaer and Associates, Clients: Honda and Acura (Interactive Training courseware)
. Total Immersion (Augmented reality), Clients: Olympus, Axe, Iron Man II/Paramount/Marvel/LG
Other:
. Indie Prodco production: Bellrock Entertainment (Feature film VFX), Mahagonny Pictures (Feature film VFX), and Telemundo/El Cielo Entertainment (TV line producing)
. Sole training course writer for World Customs Organization key courses (Leadership Management, Customs Organizational and Process Reform interactive courseware)
. Digital Project Manager at Crytek Frankfurt (administered the development of Film Engine, an integrated platform for virtual production film workflow, e.g. real-time compositing, motion capture, DI & rendering)
In addition to his extensive producing and project management history, his body of work includes a prolific compendium of writing projects, including advertising copy writing, creative deck development, proposal and pitch package creation, technical writing, rich media campaigns, translation/ localization, e-learning courseware and scripting.
His Best-known projects include:
Client-side:
. Sony Pictures Imageworks: 30 Days of Night, Pursuit of HAPPYness, Stomp the Yard, Premonition, Reign Over Me websites
. Warner Brothers: Harry Potter Deathly Hallows II website and international sweepstakes, The Matrix: Path of Neo video game
. Disney Interactive Media Group flagship website ecommerce catalog migration
Agencies:
. Saatchi & Saatchi/Conill, Clients: Procter & Gamble, T-Mobile and Toyota Motors (Rich Media campaigns)
. Sapient Nitro, Client: Activision (Call of Duty website)
. Rubin Postaer and Associates, Clients: Honda and Acura (Interactive Training courseware)
. Total Immersion (Augmented reality), Clients: Olympus, Axe, Iron Man II/Paramount/Marvel/LG
Other:
. Indie Prodco production: Bellrock Entertainment (Feature film VFX), Mahagonny Pictures (Feature film VFX), and Telemundo/El Cielo Entertainment (TV line producing)
. Sole training course writer for World Customs Organization key courses (Leadership Management, Customs Organizational and Process Reform interactive courseware)
. Digital Project Manager at Crytek Frankfurt (administered the development of Film Engine, an integrated platform for virtual production film workflow, e.g. real-time compositing, motion capture, DI & rendering)
In addition to his extensive producing and project management history, his body of work includes a prolific compendium of writing projects, including advertising copy writing, creative deck development, proposal and pitch package creation, technical writing, rich media campaigns, translation/ localization, e-learning courseware and scripting.