Richard Arroyo(II)
- Animation Department
Previously Studio Animation Director at Gameloft, Richard is a Senior Director at Ubisoft Montreal and a Partner & Manager at iAnimate. Within Ubisoft, he's known for directing teams or marketing pieces on projects as Skull & Bones, Watch Dogs Legion, RB6 Siege, RB6 Extractions, and often seen on a Motion Capture set.
Since 1999, Richard Arroyo has become known for his talent and versatility in many of the entertainment fields including feature film, animation, video games, and television. By 2011, Richard Joined iAnimate being one of the responsible for creating and developing the games, rigging, motion capture, and creature programs. In 2012 he became a member of the Visual Effects Society for his expertise in the field of Visual Effects, Animation, and Games.
Since 1999, Richard Arroyo has become known for his talent and versatility in many of the entertainment fields including feature film, animation, video games, and television. By 2011, Richard Joined iAnimate being one of the responsible for creating and developing the games, rigging, motion capture, and creature programs. In 2012 he became a member of the Visual Effects Society for his expertise in the field of Visual Effects, Animation, and Games.