Steven Spielberg, an avid gamer and director of Indiana Jones and the Last Crusade (1989), visited LucasArts while they were making the game. Pleased with what he saw, the team provided him with a beta version which he tried at home. Spielberg kept in touch with the team, helping them eliminate bugs from the game. It is from this contact that the idea for the game The Dig (1995) came about.
Three different video games were developed and released for the film Indiana Jones and the Last Crusade (1989). Rather than being ports of one main game, these games were independently designed and developed, which resulted in games with vastly different objectives, settings, artwork/graphics, gameplay, and functionality. Each version of the game was intended for different gaming systems: Lucasfilm Games' Indiana Jones and the Last Crusade: The Graphic Adventure (1989) (computer) is a point-and-click adventure, Tiertex's Indiana Jones and the Last Crusade: The Action Game (1989) (computer & consoles) is a side-scrolling platformer,
and Taito's Indiana Jones and the Last Crusade (1991) (NES) is a hybrid side-scrolling brawler, racing, and puzzle game.
One of the puzzles in the game involves a visit to the art room in Castle Bruinwald. There's a statue in the art room with a plaque with a message in French which says "Si trouve, envoyez-le au Louvre, poste paye." In English, it translates to "If found, send it to the Louvre, postage paid."