This was one of my all-time favorite N64 games from Rare while growing up. It may not have been as successful as Banjo Kazooie or Goldeneye, but it still shares a special place in my heart. It's an interesting and fun sci-fi adventure with action/adventure and shoot-em-up elements.
In the distant future, an interplanetary insectoid tyrant named Mizar and his army of Drones has invaded the planet Goldwood and enslaved a peaceful bear-like species named Tribals. Fortunately, the remnants of Jet Force Gemini, consisting of twin siblings, Juno and Vela and their canine companion, Lupus, arrive at the planet to defeat Mizar, save the Tribals, and eventually, planet Earth itself.
You'll travel across 15 diverse worlds, such as Goldwood itself, a forest world, the barren and cold Cerulean, through the innards of a gargantuan space worm on the volcanic world Eschebone, and Ichor, a Drone military base with a swanky nightclub. These huge levels providing plenty of opportunities to explore and are split into separate zones interconnected by doors that act as checkpoints.
You are given access to quite an armament of futuristic weapons to combat Mizars forces, such as a laser pistol, machine gun, shotgun, and the ever popular and lethal Tri-Rocket launcher. Throwables, such as grenades, remote and proximity mines, and flares are also available. You'll have the chance to collect ammunition crates and Gemini containers to increase your overall ammo capacity and health respectively. You'll need them.
The music was by far the best aspect of the game and is some of the best you'll ever hear on the N64. Robin Beanland. Graeme Norgate, and Alistair Lindsay all outdid themselves composing such a majestic and awe-inspiring space opera esqe soundtrack that'll remind anyone of "Star Wars". "SS Anubis" and "Sekhment" were the best in my opinion.
Unfortunately, this game isn't without noticeable flaws. The controls are wonky, especially when dealing with certain enemies that require manual aiming, such as shield or sniper drones. Even today modern controls barely mitigate the difficulty.
There are several minigames that are either enjoyable or infuriating to play. The enjoyable ones are classic 2-D racing game in the arcade at the "Big Bug Fun Club" 3D at Mizar's palace that shares similar features in "Diddy Kong Racing" released in 1997. But the non-enjoyable ones are the five Floyd missions. The narrow corridors, tight turns, multiple small pickups and atrocious controls make these infuriating. Worse still, you're required to complete two of them to beat the game.
But the most aggravating part of all is saving the Tribals. Some being harder to save than others makes this especially tedious and time-consuming objective, because if even one dies, you must start over again. The worst part of all is that you must rescue every. Single. One in order to beat the game.
Despite these flaws, Jet Force Gemini is a great game and a must play for retro gamers who enjoyed Rare's other releases.