Directed by
Takashi Takebe | ... | (PlayStation 2 version) |
Writing Credits (in alphabetical order)
Yuichi Hasegawa | ... | (original story) |
Akira Kashiwagi | ... | (scenario assistant: story) |
Katsuyuki Kuriyama | ... | (game scenario: story) |
Takuya Okumura | ... | (game scenario: story) |
Kei Shigema | ... | (original story) |
Yuzo Sunaga | ... | (main scenario: story) |
Hidenobu Takahashi | ... | (main scenario: story) |
Tomohiro Takeda | ... | (village character scenario director: story) |
Daisuke Tazawa | ... | (game scenario: story) |
Aaron Vanian | ... | (lead dialogue writer: localization team) |
Cast (in credits order)
Cam Clarke | ... | Ryudo / Father Carius / Risotto (voice) | |
Jennifer Hale | ... | Elena / Paella (voice) | |
Jodi Benson | ... | Millenia / Reena (voice) | |
Peter Lurie | ... | Mareg / Gatta / Brother 2 (voice) | |
B.J. Ward | ... | Roan / Elmo (voice) | |
Kim Mai Guest | ... | Tio / Selene / Client's Daughter (voice) | |
Paul Eiding | ... | Skye / Oro / Carpaccio / Brother 3 (voice) | |
John Cygan | ... | Melfice / Cilent / Brother 1 (voice) | |
Richard Doyle | ... | Zera / Gonzola / Village Chief (voice) |
Produced by
Takaaki Furusawa | ... | assistant producer: VSL (PlayStation 2 version) |
Masahiro Kawakami | ... | chief producer: Polygon Magic (Playstation 2 version) |
Hiroki Kawashima | ... | producer: VSL (PlayStation 2 version) |
Takeshi Miyaji | ... | producer |
Yoichi Miyaji | ... | executive producer |
Ko-ichi Takahashi | ... | producer: Polygon Magic (Playstation 2 version) |
Toshiyuki Uchida | ... | producer |
Music by
Noriyuki Iwadare |
Art Direction by
Satoshi Oshiki | ... | (art direction) |
Hidenobu Takahashi | ... | (art direction) |
Kensuke Watanabe | ... | (art direction) |
Satoshi Yoshida | ... | (art direction) |
Production Management
Hiroyuki Koyama | ... | production manager: Japan localization staff |
Art Department
Katsumi Aizaki | ... | art setting |
Mitsuru Hashimoto | ... | art setting |
Masashi Hazama | ... | art setting |
Isamu Ikeda | ... | graphic artist: Japan localization staff |
Masahiko Ikeya | ... | 2-D graphic artist |
Eiji Inoue | ... | character profile artist: art directions |
Yôichi Ishikawa | ... | character profile artist: art directions (as Yohichi Ishikawa) |
Kunio Kazuki | ... | character profile artist: art directions |
Eishin Kikuchi | ... | art setting |
Tadashi Kojima | ... | character profile artist: art directions (as Masashi Kojima) |
Yoshiki Kuga | ... | art setting |
Yukitaka Matsuo | ... | art setting |
Kenji Mizuno | ... | art setting |
Fumie Muroi | ... | character profile artist: art directions (as Humie Muroi) |
Tetsuhito Saitô | ... | character profile artist: art directions |
Kazumi Satô | ... | character profile artist: art directions |
Kazusuke Yoshihara | ... | storyboard artist |
Sound Department
Paul Andris | ... | chief engineer: English voices, ScreenMusic Studios |
Hiroshi Horiguchi | ... | sound producer: Two Five |
Ari Kamijo | ... | sound system programmer (as Ari Kamijoh) |
Atsushi Kobayashi | ... | recording engineer: Sound Inn Mixer's Crew |
Kenichi Kunishima | ... | sound designer |
Isao Machida | ... | sound designer / sound: localization staff, Japan |
Takahiro Nishi | ... | sound director |
Zoli Osaze | ... | mixing technician: English voices, ScreenMusic Studios |
Elliot Anders | ... | dialogue editor: English voices (uncredited) |
Visual Effects by
Toshio Akashi | ... | CG animation coordinator: Ikusabune |
Kazuhiro Higuchi | ... | CG animation coordinator |
Yuji Hikosaka | ... | CG animation director |
Akiko Ige | ... | CG production: Shirogumi |
Shoko Ishii | ... | CG production: Xeonix (as Syoko Ishii) |
Mitsuhiro Itano | ... | CG production: Visual Science Laboratory (PlayStation 2 version) |
Toshio Itoga | ... | CG production: Visual Science Laboratory (PlayStation 2 version) |
Masayuki Itokazu | ... | CG animation director |
Kenichi Iwaida | ... | CG animation director |
Junichi Kamiya | ... | CG production: Ikusabune |
Masamichi Kawanabe | ... | CG animation director |
Daisuke Kobayashi | ... | CG production: Polygon Magic Inc. (PlayStation 2 version) |
Manabu Koike | ... | CG production: Shirogumi |
Rie Matsuura | ... | CG production: Xeonix |
Hirotaka Naitou | ... | CG production: Shirogumi (as Hirotaka Naito) |
Nobuko Nakagawa | ... | CG production: Xeonix |
Kentaro Nishimura | ... | CG production: Polygon Magic Inc. (PlayStation 2 version) (as Kentarow Nishimura) |
Hideyuki Niwa | ... | CG production: Polygon Magic Inc. (PlayStation 2 version) |
Jun Satake | ... | CG production: Visual Science Laboratory (PlayStation 2 version) |
Bob Shirahata | ... | CG animation director (as Bobu Shirahata) |
Yasufumi Soejima | ... | CG animation coordinator |
Hirohisa Suzuki | ... | CG production: Ikusabune |
Masakuni Taira | ... | CG production: Shirogumi |
Norio Takagi | ... | CG production: Xeonix |
Kazuhiro Takahashi | ... | CG production: Xeonix |
Yusuke Takaike | ... | CG production: Xeonix |
Hidenori Tanaka | ... | CG production: Ikusabune |
Masaaki Tanoguchi | ... | CG production: Shirogumi |
Semin Tho | ... | CG production: Shirogumi (as Semin To) |
Manabu Yamazaki | ... | CG production: Xeonix |
Animation Department
Hiroshi Asano | ... | map modeler: game design |
Susumu Banba | ... | animator |
Takamasa Ehara | ... | character demo production: game design |
Takao Fujita | ... | texture artist: 3D graphics |
Kanya Fukuhara | ... | character demo production: game design |
Shingo Hayakawa | ... | character graphics |
Takayuki Hiramatsu | ... | character graphics |
Hiroyuki Ito | ... | character demo production: game design |
Youshi Kanoe | ... | character designer |
Masahiko Koyama | ... | character graphics |
Yasuko Miyazaki | ... | animator |
Eiji Mochizuki | ... | character demo production: game design |
Ryota Motegi | ... | character demo production: game design |
Masaaki Nishida | ... | animator |
Takeshi Nishimura | ... | texture artist: 3D graphics |
Junichiro Saito | ... | monster designer |
Masami Sakakura | ... | character demo production: game design |
Kazuyuki Shibata | ... | texture artist: 3D graphics |
Masahisa Suzuki | ... | monster designer |
Takeshi Suzuki | ... | character demo production: game design |
Masaki Taguchi | ... | character demo production: game design |
Shingo Takeba | ... | monster designer |
Sayuri Warita | ... | character graphics |
Katsushi Yamagishi | ... | character demo production: game design |
Music Department
Haruki Mino | ... | musician: acoustic piano |
Additional Crew
Kumi Akatsuka | ... | release coordinator: ESP |
Kawai Carvalho | ... | localization assistant |
John Chowanec | ... | localizer: Ubi Soft Entertainment |
John Coghlan | ... | assistant brand manager: Ubi Soft Entertainment |
Anthony Franco | ... | localization assistant |
Arisa Furugen | ... | localization manager: Ubi Soft Entertainment |
Tadayuki Fuseda | ... | programmer: conversion for PlayStation 2 |
Osamu Harada | ... | director of game design |
Seiji Hino | ... | programmer: conversion for PlayStation 2 |
Melanie Hodgson | ... | localization assistant / public relations manager: Ubi Soft Entertainment |
Tomoyuki Honda | ... | programmer: conversion for PlayStation 2 |
Isamu Ikeda | ... | map graphics |
Emi Imamura | ... | map graphics |
Kazuhiro Irie | ... | lead programmer |
Kazutoyo Ishii | ... | coordinator: art direction |
Kazuyuki Iwasaki | ... | game data: game design |
Shintaro Kataoka | ... | game data: game design |
Kôji Katô | ... | map graphics |
Gary Keith | ... | brand manager: Ubi Soft Entertainment |
Akinobu Kuroda | ... | release coordinator: ESP |
Makoto Matsuoka | ... | setting: art direction |
Toshiki Naganuma | ... | programmer: demo system mini-game |
Hideaki Nakayama | ... | system engineer: CG production |
Kazunori Noguchi | ... | coordinator: CG animation direction |
Yasushi Nomoto | ... | programmer: field system |
Kazuyuki Ohata | ... | director of programming |
Shin Ono | ... | system engineer: CG production |
Noriyuki Osawa | ... | game data: game design |
Hiroki Saegusa | ... | programmer: conversion for PlayStation 2 |
Katsunori Saito | ... | original director |
Tomoyuki Saitô | ... | programmer: conversion for PlayStation 2 (as Tomoyuki Saito) |
Akihisa Sako | ... | director of graphics: 3D graphics |
Alan Siegrist | ... | translator |
Satoru Sugimoto | ... | programmer: conversion for PlayStation 2 |
Kazuya Suzuki | ... | map graphics |
Takuya Tasaka | ... | programmer: conversion for PlayStation 2 |
Willie Wareham | ... | code manager: Ubi Soft Entertainment |
Nobuo Yamukai | ... | battle system programmer |
Shigehiro Yanbe | ... | assistant battle system programmer |
Kris Zimmerman | ... | voice director |
Thanks
David Bamberger | ... | very special thanks |
John Chowanec | ... | very special thanks |
Jay Cohen | ... | very special thanks |
Laurent Detoc | ... | very special thanks |
Austin Gavin | ... | very special thanks |
Randy Gordon | ... | very special thanks |
Jen Groeling | ... | very special thanks (as Jenifer Groeling) |
Mona Hamilton | ... | very special thanks |
Yoshiharu Hashimoto | ... | thanks: art direction |
Hélène Juguet | ... | very special thanks |
Hiroshi Kaieda | ... | thanks: conversion for PlayStation 2 |
Hiroko Kazui | ... | thanks: art direction |
Rich Kubiszweski | ... | very special thanks (as Rich Kubiszaeski) |
Kevin Lalli | ... | very special thanks |
Jon Miller | ... | very special thanks |
Sadami Morikawa | ... | thanks: art direction |
Vincent Munoz | ... | very special thanks |
Shigeo Muto | ... | thanks: conversion for PlayStation 2 |
Tats Myojo | ... | very special thanks |
Yasmin Naboa | ... | very special thanks |
Sarah Ohring | ... | very special thanks |
Julien Quety | ... | very special thanks |
Yoni Tabac | ... | very special thanks |
Toshiya Takano | ... | thanks: conversion for PlayStation 2 |
Willie Wareham | ... | very special thanks |