For the Japanese release, many changes were made to fix the little quirks in the gameplay found in the western versions:
-In the western versions, octagons determine the boundaries of the battle field, Brian's movement, and the enemies movement. In the Japanese version, these octagons were changed to more pleasing circles, except for the battle boundary. The ball vertexes were removed from the Japanese version.
-In the Japanese version, whenever a stat increases, a colored mist will surround Brian and a metallic sound will play to inform players of the increase. The color determines what stat was increased.
-Bosses give both HP and MP when defeated in the Japanese version, but only HP in the western versions.
-The first boss deals less damage in the Japanese version.
-The Japanese version has new music for the save menu.
-In the western versions, octagons determine the boundaries of the battle field, Brian's movement, and the enemies movement. In the Japanese version, these octagons were changed to more pleasing circles, except for the battle boundary. The ball vertexes were removed from the Japanese version.
-In the Japanese version, whenever a stat increases, a colored mist will surround Brian and a metallic sound will play to inform players of the increase. The color determines what stat was increased.
-Bosses give both HP and MP when defeated in the Japanese version, but only HP in the western versions.
-The first boss deals less damage in the Japanese version.
-The Japanese version has new music for the save menu.
In the western versions, the ending consisted of a scene with Shannon and a text scroll; however, the Japanese version has a totally different ending. Additionally, the Japanese credits are accompanied by places in the game, while the western versions just has a bland sky as the background.
The game is called "Holy Magic Century" in Europe and "Eltale Monsters" in Japan.