Demeter, the Asklepios Chronicles (2024 Video Game)
Full Cast & Crew
Directed by
Fabrice Jouvenot | ... | (game director) |
Amaury Laburthe | ... | (game director) |
Writing Credits (in alphabetical order)
Bruno Cailloux | ... | (adaptation) |
Maxime Crozier | ... | (narrative design) |
Fabrice Jouvenot | ... | (lead narrative design) |
Agathe Limouzy | ... | (narrative designer) |
Christophe Pichon | ... | (narrative director) |
Cast
Jessica Barrier | ... | Atalanta (voice) | |
Ryan Highley | ... | Pythéas (voice) | |
Tiffany Hofstetter | ... | Atalanta / Echo (voice) | |
Daria Levannier | ... | Demeter / Echo (voice) | |
Philippe Valmont | ... | Pythéas (voice) | |
Vivienne Vermes | ... | Demeter (voice) |
Produced by
Louis Meng | ... | producer |
Paul Mezier | ... | executive producer (as Paul Mézier) |
Marc Poisson | ... | senior producer |
Vincent Vidal | ... | senior producer |
Music by
Antoine Wert | ... | composer |
Production Design by
Maxime Crozier | ... | (Lead Game Designer) |
Art Direction by
Renaud Meric de Bellefon | ... | (art direction) |
Art Department
Alexis Bauzet | ... | UI designer |
Timothé Boufflet | ... | concept art |
Renaud Meric de Bellefon | ... | concept art |
Marie Delwart | ... | 3D artist |
Léa Dervyn | ... | 3D artist |
Benoit Habert | ... | 3D artist / lead 3D |
Florian Legros | ... | concept art |
Nicolas Marlet | ... | lead 3D |
Nicolas Morlet | ... | 3D artist |
Hugo Peillet | ... | concept art |
Amélia Ravier | ... | UI designer |
Sound Department
Isabelle Ballet | ... | director |
Florent Dumas | ... | audio director |
Khoi Huynh | ... | vocals sound technician |
Cyril Jegou | ... | director |
Alexandra Percevault | ... | director |
Vincent Percevault | ... | director |
Doug Rand | ... | voice director |
Serge Thiriet | ... | voice director |
Paul Verdier | ... | voice editing |
Visual Effects by
Hector Brun | ... | digital artist |
Thomas Gredin | ... | tech team leader |
Fabien Lacaf | ... | digital artist |
Vincent Malizia | ... | tech team leader |
Robin Picou | ... | digital artist |
Antoine Tardieu | ... | digital artist |
Animation Department
Nicolas Bourniquel | ... | motion designer |
Léa Dervyn | ... | cinematic animator |
Benoit Habert | ... | cinematic animator |
Alan Sorio | ... | lead animation |
Editorial Department
Clément Barbisan | ... | core/tool programmer |
Gilles Boulard | ... | senior developer |
Romain Chabbert | ... | gameplay programmer |
Luca Crepelle | ... | gameplay programmer |
Enzo Rodrigues dos Reis | ... | gameplay programmer |
Pauline Eymond | ... | gameplay programmer |
Laurent Freimann | ... | character controller programmer |
Antoine Guerchais | ... | lead developer |
Agathe Limouzy | ... | gameplay programmer |
Océane Michel | ... | gameplay programmer |
Additional Crew
Almudena Segura Checa | ... | localization |
Clement Cheriot | ... | CEO |
Maxime Crozier | ... | lead game design |
María Garrido de Vega | ... | proofreading |
Sidonie Ganuchaud | ... | localization |
Emma Genet | ... | office manager |
Peter Ghiea | ... | localization |
Thomas Gredin | ... | web programmer |
Fabrice Jouvenot | ... | lead game design |
Rémi Laouti | ... | sales |
Fabrice Lapeyrere | ... | web programmer |
Ronan Legendre | ... | game design |
Florian Legros | ... | game design |
Agathe Limouzy | ... | game design |
Dorian Mastin | ... | marketing |
Jesús Redondo Moreno | ... | localization |
Alexandre Ney | ... | CEO |
Jeremy Ossola | ... | game design |
Julia Othlinghaus-Wulhorst | ... | localization |
Amelia Ravier | ... | web designer |
Frank Schröder | ... | proofreading |
Thor | ... | happiness manager |
Joshua Van Valkenburg | ... | proofreading |