With his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to g... Read allWith his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to give The Dark Knight a message he cannot ignore.With his back against the wall, Batman turns to his closest allies to help him save Gotham City from the clutches of Scarecrow and the Arkham Knight's army. A familiar face also returns to give The Dark Knight a message he cannot ignore.
- Won 1 BAFTA Award
- 18 wins & 26 nominations total
Carlos Alazraqui
- Thug #2
- (voice)
Troy Baker
- Arkham Knight
- (voice)
- …
JB Blanc
- Fire Chief Underhill
- (voice)
- …
Brian Bloom
- Roman Sionis
- (voice)
- …
Steve Blum
- Waylon Jones
- (voice)
- …
David Boat
- Officer Owens
- (voice)
- …
Tom Choi
- Mick Phillips
- (voice)
Lenny Citrano
- Penguin Thug
- (voice)
Kevin Conroy
- Bruce Wayne
- (voice)
- …
Chris Cox
- Additional Voices
- (voice)
Sara Cravens
- Detective Westcott
- (voice)
- (as Sarah Cravens)
Storyline
Did you know
- TriviaAccording to character designer Albert Feliu, a single character model in Arkham Knight could contain the same amount of polygons used to render the entirety of Batman: Arkham Asylum (2009)'s environment.
- GoofsIn the Batgirl: A Matter of Family DLC, which is set between the events of Arkham Origins and Arkham Asylum, the mantle of Robin is held by Tim Drake in his suit from Arkham Knight. At this point in time, the mantle of Robin should be held by Dick Grayson or Jason Todd.
- Crazy creditsSeveral images of Arkham Asylum, City and Knight are shown during the credits.
- ConnectionsEdited into Batman: Arkham Collection (2018)
Featured review
A Fitting End
Maybe this is a hot take but I think this is the best of the Arkham trilogy. The story is the best of the three games in my opinion.
Everything with the Bat family, the nuances of Scarecrows goals, and Batman's personal trauma in the game are so well explored, and it all emotionally resonates. I think this is what sets the game apart from the other two. The first two games have great stories that have awesome twists and turns and do amazing villain work, but they never really develop batman and the bat family, but this game does in a really intense way that earns an M rating.
The gameplay is the peak of the series. The combat, puzzles, and movement feel the best it has felt yet.
The city of Gotham is beautiful, I have always said that art style is better than graphics and this game has both. I played it for the first time in 2022 (the whole trilogy for that matter in about 2 months). It looks so good on Xbox series consoles. The graphics, art style and atmosphere is so good and immersive. It is always raining in Gotham and that adds so much to the atmosphere. It feels like a old school detective film.
My biggest complaints with the first two games was how repetitive combat feels, and this game answers that critique with the addition of the Batmobile. I know this is the low point for most people in the game, but I have a different take after playing all three games in a row in 2022. The Batmobile adds much needed gameplay variety. The issue with the Batmobile is not how much it is used in the game, or how much time you spend in it, but the lack of enemy variety for Batmobile combat sequences. It was refreshing after three Arkham games to play so differently in the Batmobile, but this part of the game ran into a familiar problem of poor enemy variety (all three games struggle with this). The Cobra tanks are the absolute worst, are tedious, and annoying. The Batmobile is super fun, but the combat sections get tedious and repetitive because of poor enemy vehicle design and variety. But that does not change the fact that this series needed the change of pace with the batmobile, and that it is fun to be in and drive around.
Let's talk about the open world. It is amazing, this is Gotham city at its best. It is a beautiful city that I think is just big enough. There is plenty to do in the world, lot's of side content, and really good extra missions and storylines to tackle. What I find most impressive is that the side content is just enough. There aren't 100 different tiny questlines but around 15-20 well made and thought out quests that offer variety.
This game also has some really good dlc (Please play a matter of family!) and great double hero combat (Nightwing and Batman fighting together is just too good!).
Overall this is a fitting end to this amazing trilogy. I think it is the best, I don't get the hate for this game at all. I encourage you to play all of them. This one is currently on Gamepass too which is a hard to beat deal!
Everything with the Bat family, the nuances of Scarecrows goals, and Batman's personal trauma in the game are so well explored, and it all emotionally resonates. I think this is what sets the game apart from the other two. The first two games have great stories that have awesome twists and turns and do amazing villain work, but they never really develop batman and the bat family, but this game does in a really intense way that earns an M rating.
The gameplay is the peak of the series. The combat, puzzles, and movement feel the best it has felt yet.
The city of Gotham is beautiful, I have always said that art style is better than graphics and this game has both. I played it for the first time in 2022 (the whole trilogy for that matter in about 2 months). It looks so good on Xbox series consoles. The graphics, art style and atmosphere is so good and immersive. It is always raining in Gotham and that adds so much to the atmosphere. It feels like a old school detective film.
My biggest complaints with the first two games was how repetitive combat feels, and this game answers that critique with the addition of the Batmobile. I know this is the low point for most people in the game, but I have a different take after playing all three games in a row in 2022. The Batmobile adds much needed gameplay variety. The issue with the Batmobile is not how much it is used in the game, or how much time you spend in it, but the lack of enemy variety for Batmobile combat sequences. It was refreshing after three Arkham games to play so differently in the Batmobile, but this part of the game ran into a familiar problem of poor enemy variety (all three games struggle with this). The Cobra tanks are the absolute worst, are tedious, and annoying. The Batmobile is super fun, but the combat sections get tedious and repetitive because of poor enemy vehicle design and variety. But that does not change the fact that this series needed the change of pace with the batmobile, and that it is fun to be in and drive around.
Let's talk about the open world. It is amazing, this is Gotham city at its best. It is a beautiful city that I think is just big enough. There is plenty to do in the world, lot's of side content, and really good extra missions and storylines to tackle. What I find most impressive is that the side content is just enough. There aren't 100 different tiny questlines but around 15-20 well made and thought out quests that offer variety.
This game also has some really good dlc (Please play a matter of family!) and great double hero combat (Nightwing and Batman fighting together is just too good!).
Overall this is a fitting end to this amazing trilogy. I think it is the best, I don't get the hate for this game at all. I encourage you to play all of them. This one is currently on Gamepass too which is a hard to beat deal!
helpful•30
- cchenders40
- Oct 18, 2022
Details
- Release date
- Countries of origin
- Official sites
- Languages
- Also known as
- Batgirl: A Matter of Family
- Production companies
- See more company credits at IMDbPro
- Color
Contribute to this page
Suggest an edit or add missing content