Was nothing groundbreaking and rather quite light, but I still enjoyed it. It never goes to any true highs or lows but had this pretty steady light level to it. It lost some of its dynamic but strangely felt nice.
I enjoyed the added depth to the world, even though it was mild. I liked how Neo and Trinity had been healed, but that exposition did last too long. I also liked how the Analyst kept them in a new Matrix. I thought it was clever to trick Neo into believing the Matrix was a video game he created. Almost a smart move to put the lie right in front of his face.
Wasn't sure on the new Agent Smith. I like the actor but didn't feel we needed Smith again? Was funny seeing the Merovingian though.
I loved the opening of the film as Bugs sees a "remix" repeat of the original opening. Did wonder if the new Trinity was a new Trinity or just some glitch in the matrix like the cat and they saw it repeating?
The film does take a little while to get going, and while the exposition is perfect in the original film, here it is over-long and extended, especially with the Analyst. I would have liked to have seen more of Thomas Anderson having his own awakening, but not as much as Trinity's.
For Trinity, especially as she lives with a husband and kids, I would have loved to see a strong story getting to know these other characters even if they are only programs and not real. It would have been really interesting to see some dramatic breakdown and realisation that these people are not her real family, and her children never existed. Instead it was rather subdued and like a shrug. But I didn't hate it either as my idea would have just taken longer.
I liked the real world elements linked to the established world already created. For example, it never says how the real Morpheus dies so we can presume it was the same way as in Matrix Online. And perhaps how the video game ended was when the "purge" happened that was talked about in this. And maybe this new Morpheus can also be linked the the alternative AI of him that was created in Online? The machines working with the Humans fits well as characters attempted this in the final Animatrix short. Even some characters awakenings such as Bugs fits well with some Humans realising the world is a lie themselves, such as the athlete in the Animatrix too. Even the Machine world 01 is the opposite of the new Human world with IO. I liked all of this as it really felt connected and consistent, which a lot of "reboots" tend to fail at and there is almost something that makes me feel like the writers didn't even review their own script to see if it matches the original films. Here they obviously did in my opinion and was really
Resurrections isn't as dark as the original films and doesn't truly create many fascinating true characters (I do like Bugs though). But it does build upon the established world well and feels more like an answer to what happened to Neo and Trinity rather than a proper worthy overall sequel. The score is weak and action edited quite fast. But I enjoyed it for what it was and had a good time watching it.
I enjoyed the added depth to the world, even though it was mild. I liked how Neo and Trinity had been healed, but that exposition did last too long. I also liked how the Analyst kept them in a new Matrix. I thought it was clever to trick Neo into believing the Matrix was a video game he created. Almost a smart move to put the lie right in front of his face.
Wasn't sure on the new Agent Smith. I like the actor but didn't feel we needed Smith again? Was funny seeing the Merovingian though.
I loved the opening of the film as Bugs sees a "remix" repeat of the original opening. Did wonder if the new Trinity was a new Trinity or just some glitch in the matrix like the cat and they saw it repeating?
The film does take a little while to get going, and while the exposition is perfect in the original film, here it is over-long and extended, especially with the Analyst. I would have liked to have seen more of Thomas Anderson having his own awakening, but not as much as Trinity's.
For Trinity, especially as she lives with a husband and kids, I would have loved to see a strong story getting to know these other characters even if they are only programs and not real. It would have been really interesting to see some dramatic breakdown and realisation that these people are not her real family, and her children never existed. Instead it was rather subdued and like a shrug. But I didn't hate it either as my idea would have just taken longer.
I liked the real world elements linked to the established world already created. For example, it never says how the real Morpheus dies so we can presume it was the same way as in Matrix Online. And perhaps how the video game ended was when the "purge" happened that was talked about in this. And maybe this new Morpheus can also be linked the the alternative AI of him that was created in Online? The machines working with the Humans fits well as characters attempted this in the final Animatrix short. Even some characters awakenings such as Bugs fits well with some Humans realising the world is a lie themselves, such as the athlete in the Animatrix too. Even the Machine world 01 is the opposite of the new Human world with IO. I liked all of this as it really felt connected and consistent, which a lot of "reboots" tend to fail at and there is almost something that makes me feel like the writers didn't even review their own script to see if it matches the original films. Here they obviously did in my opinion and was really
Resurrections isn't as dark as the original films and doesn't truly create many fascinating true characters (I do like Bugs though). But it does build upon the established world well and feels more like an answer to what happened to Neo and Trinity rather than a proper worthy overall sequel. The score is weak and action edited quite fast. But I enjoyed it for what it was and had a good time watching it.
Tell Your Friends