Forbidden West unfortunately has almost identical gameplay as its previous title with minimal if no game changing mechanics. Its predecessor was in a way more fun to play as it had the upper hand of offering first experience to the Horizon world. So, with the non-revolutionary gameplay it was expected from Forbidden West to have something unique that separates itself from the mentioned predecessor.
Unfortunately, the story and other aspects of the game is incredibly sub-par in comparison to most exclusive PS titles. The climbing mechanics is extremely wonky/buggy and continuously boring. The story is predictable and tedious to follow. Combine all these qualities with a huge open world map filled with billions of question-mark locations and you got yourself a 40ish hour experience with videogame dullness with the likes of Ubisoft games.
Unfortunately, the story and other aspects of the game is incredibly sub-par in comparison to most exclusive PS titles. The climbing mechanics is extremely wonky/buggy and continuously boring. The story is predictable and tedious to follow. Combine all these qualities with a huge open world map filled with billions of question-mark locations and you got yourself a 40ish hour experience with videogame dullness with the likes of Ubisoft games.
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