Super Paper Mario (2007 Video Game)
6/10
Fun, but repetitive and lacking in thrills
12 January 2008
As much as I enjoyed Super Paper Mario, I just wasn't impressed by any part of it. It's a cute Mario game (as they all are) but I never felt like I was really playing an RPG and the endless dialogue bubbles really slow the game down.

The levels are colorful and bright and look absolutely gorgeous. The music is pleasant enough but the trademark Mario theme barely gets a mention. As for the gameplay, well...it's standard Mario platform stuff with the new addition of flipping to 3D and some unique abilities with the Wii controller. It's nothing to write home about.

For 20 hours I stuck with this game and by the bitter end I felt like I could have used that time to do something better. Honestly nothing in this game impresses and if I didn't have a photographic memory I'd be completely forgetting about it in a week. If that makes any sense.

So...very...very...slow. I don't like video games like this. If I wanted to read a book I'd read one. In the end, it's the endless dialogue that cripples SPM.

Pros:

Very nice graphics. Incredibly cute. Easy to control. Giant Mario from NSMB returns (though it's equally as brief and pointless)

Cons:

Cut-scenes take FOREVER! Way, way, waaaaaaay too much dialogue. Flipside missions are very boring. Gets tedious and repetitive about halfway through.
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