Red's Dream (1987)
8/10
Look at the context before you decide what you think of this one.
12 February 2008
I gotta admit that if you watch this film today and don't understand the context for it, then you will most likely not be particularly impressed. It's such a very simple animated short and one that seems amazingly ordinary--something you could easily make today given the right rendering software and a home computer. However, think back to 1987. People rarely had home computers and those who did had systems with 8086 or 8088 processors--not much more power than a modern calculator (less in some cases). There were often no hard drives--those that did exist were minuscule. Macintosh computers were relatively new and very simple and Windows was still a vague idea, as IBM compatible computers used primitive versions of DOS as the operating systems. And, most importantly, most games were either text only or had very, very rudimentary graphics. In this context, RED'S DREAM is absolutely amazing and breathtaking. The Pixar folks were not yet a big company but just a few individuals doing work on huge computers and they had to design all the software themselves!! And, in spite of all this, the graphics were lovely and the story of a lonely unicycle quite watchable--even though it was really more an experimental film than anything else. Put in this light, my score of 8 seems amazingly low, but I must admit that in an age when we expect so much more, this isn't the most exciting CG animation I've seen. Still, it's a great film.
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