Review of Warehouse 13

Warehouse 13 (2009–2014)
1/10
Cheap, Cheesy, Knock-Off of Better Programs
8 July 2009
Warning: Spoilers
If this program is our intro to the new "SyFy" Channel, they can keep it.! Warehouse 13 is the Ed Wood equivalent of "The Librarian," "Indiana Jones," and any other program that offers superior entertainment about mystical objects. Just replace the superior CGI special effects, good acting, and interesting scripts for those movies/programs, and we have Warehouse 13. The first episode introduces us to the most irritating people who deservedly belong in the desert where they can't harm or annoy anyone else. Unfortunately they supposedly have oversight over some great and powerful objects, like Houdini's wallet. Uh-huh. All the main characters fall in the usual seen that, been there category. The female is intelligent but bossy and pushy. The male is handsome but a bungler. The keeper of Warehouse 13 stutters and flutters and never makes a clear statement. The three stooges are now in charge of the great Warehouse, which is actually an incredibly cheaply made metal building in the sand. The interior is not much better, using more cheap metal and wood shelving to hold the great and powerful objects. My friends and I could have produced this if we had a couple of thousand and an outdated video cam. It would at least be more creative than this stupid stuff.

Think SyFy should have kept the money for better programs, instead of stupidly renaming the Channel to sound like "SIFFY."
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