Review of John Carter

John Carter (2012)
7/10
Overstuffed story is entertaining Sci-Fi/adventure with good cast and spectacular visuals
22 May 2016
Warning: Spoilers
Released in 2012, "John Carter" chronicles the adventures of the eponymous 19th century character (Taylor Kitsch) after he's mysteriously projected to Mars, where he encounters a tribe of 12' tall green creatures with four arms called Tharks and a beautiful princess, Dejah Thoris (Lynn Collins). He's subsequently caught in a war between left and right factions of the planet. Dominic West plays Sab Than, the leader of the red faction who wants to marry the princess while Mark Strong plays the head Thern, a mysterious race of immortal shapeshifters who manipulate the races of planets to feed off the chaos.

This is a dense and entertaining adventure/fantasy based on Edgar Rice Borroughs' book "A Princess of Mars," sometimes spectacularly so as far as the visuals, sets, props, costuming, cast, locations, etc. go. Kitsch and Collins, for example, are stunning examples of masculinity and beauty respectively. What's more, there's some quality mindfood to mine, like Matai Shang's comment to Carter that every world they're involved with has the same conflict of extremes (red vs. blue, right vs. left) and the Therns "manage" it. They tend to stay in the shadows cultivating controlled chaos through manipulating the indigenous populace. They somehow feed off of this and have done so for eons – prolonging the eventual destruction as long as possible, like rationing food.

For those who nitpick the film for supposed plot holes, these can mostly be explained. For instance, the complaint that the 9th ray can't stop a bullet. But why would we presume that an energy field could stop a physical projectile? Obviously the 9th ray force-field only blocks the same type of energy it's comprised of; that is, 9th ray energy. There's no inconsistency in the film. At no time do we observe the 9th ray portrayed as an omnipotent weapon. It's powerful and versatile, obviously, based on how it's employed in technology, but it's not all-powerful. If the Therns or anyone else using the 9th ray could use it to stop a sword or bullet, they would. But allowing it to be that all-powerful would make it TOO powerful. The movie wisely doesn't do this for the same reason Superman has kryptonite.

Then there's the complaint that Carter appears super strong when it comes to fighting Tharks and twirling a huge boulder, but he can't break a simple chain. Believe it or not, this actually isn't a problem and is scientifically viable. Carter's not any stronger on Mars than he is on Earth. If he can't break a thick iron chain on Earth, he can't do it on Mars either. However, because Mars has lower gravity he seems super-strong when it comes to ANY ACTION INVOLVING WEIGHT. Although this is ridiculously exaggerated in the movie (like his absurd leaps), it fits the pulp fantasy tone. So it's actually logical that he can lift heavy things but not break an iron chain. One has nothing to do with the other. Lower gravity would simply have no influence on whether or not Carter can break an iron chain.

One last supposed plot hole is how the Therns are immortal, but then one or two get shot to death. This is easy: Being immortal in this case doesn't mean they can't be wounded or die; it just means they can't die of aging. While the Therns claim to be immortal Carter proves they can be mortally wounded at the beginning of the film, which is why he later points out: "Immortal ain't bulletproof. I shot one of you back on Earth." If the Therns present themselves as eternal in the sense of being impossible to kill, it's obviously to create and perpetuate a superstitious belief in their subjects.

Then there's the criticism that the movie screeches to a halt when the head Thern, Matai Shang (Strong), has a walking conversation with Carter. Wow, I can't believe this complaint because I found this sequence the most intriguing one in the film and it morphed the movie from mindless fantasy-adventure-on-another-planet to something deeper. The sequence simultaneously reveals the mystery of the Therns while being ambiguous enough to keep the viewer scratching his/her head and searching for more concrete answers (which, I'm sure, would've been answered in sequels).

At this point in the movie it becomes clear that Mars is a stage and the Therns work behind the scenes to (try to) manipulate the players for their own ends. But they're not omnipotent or immortal in the sense that they cannot be killed. They can be resisted and thwarted, even defeated. Their existence is dependent upon their deceiving people into believing lies, myths and half-truths; or just keeping them ignorant.

When you relate this to our lives on earth it becomes even more profound. We're being manipulated by "Therns," whether political, commercial, religious or spiritual, but most people don't even realize it. Worse, many deny it despite the evidence.

The movie runs 132 minutes and was shot in Arizona, Utah and New Mexico with studio work done in England.

GRADE: B+
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