7/10
reality change problem
12 September 2016
Bender plays Dungeons & Dragons with the kids to prove that he has an imagination but it drives him into the nut house. Leela gets challenged and enters Planet Express in a demolition derby. The Professor puts an electric collar on her for damaging the ship. She has to convince Dr. Zoidberg that she is cured of her anger issues before he takes it off. Mom is driving up the price of dark matter but there is no actual shortage. Professor reveals he's the one who worked on dark matter for Mom. The crew needs to find a missing crystal which would neutralize all the dark matter. Then Bender's overactive imagination sends everybody into a D&D alternate reality.

Nibbler's story recap is great and I like the crew's battle with Mom for the most part. Although I still don't like the scheme to neutralize black matter. I also don't like changing reality midway through the movie. I would rather have the whole movie be in an alternate reality or not do that at all. There are other minor quibbles but the cast of characters is still great. It's fun no matter how weird things get.
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