6/10
It's an okay seqeul
1 January 2022
The gameplay is basically the same as the first game with some new stuff like victory requirements where you have to do stuff like protect plants or produce X amount of sun which are really fun. And the game provides lots of new situations that make the game feel less monotonous to play. There are also boss fights in the game which was something PvZ 1 was sorely lacking, and despite most of them being copy-pasted from each other, they are pretty fun. So in theory this should be a 10/10 game right? Well no. My main problem with the game is the constant difficulty spikes in the adventure mode. Worlds 1 to 4 are pretty good and are really fun worlds, worlds 5-6 were mildly frustrating but still passable. But worlds 7 to 11 are just downright unfair, this is the point in the game where it goes from mildly frustrating to unfun and p2w. The difficulty in these worlds is so hard to the point where you have to either grind, use power-ups or buy premium plants that are overpowered as hell. That is another problem with this game, the leveling system. OH MY GOD, I HATE THE LEVELING SYSTEM, the leveling system is just there because MONEY!!!!! It makes plants stupidly overpowered and the game becomes significantly easier because of it. Plant food is implemented well but I feel it could have been nerfed a bit more but it's fine, power-ups on the hand.......well what can I say, they all feel out of place and are practically a requirement in order to beat the later levels in the game. Despite all of this, PvZ 2 is a fine game, if you ignore all the microtransactions and awful leveling system then you could have a good time.
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