Well, i wasnt expected too much since i also didnt like GT1. But now straight to the positives and negatives. First of all, this game like its predecessor it looks INCREDIBLE, easily one of the best looking games on the PS1, even surprass some early PS2 racing games. 10/10 graphics without any doubt.
Second, you have an INSANE amount of cars, like 500 or 600 in a PS1 GAME!!! Even today racing games would dream with that quantity, and while the handling is still very stiff (in fact, i would say is much more rigid than GT1) they remove a lot the oversteer of the car, so it gets a pass. It could control much better, but is still a decent handling nonthenless.
Now the negatives, and honestly, i think this makes the game much worse to play than GT1. The grinding.... good lord... the grinding in this game is TERRIBLE! In GT1 you dont have to win much races to buy cars or upgrades, but in this game you have to win like 4-8 races to make some few upgrades on your car, and the races itself are a lot more harder than GT1, mainly because the of the issue that i mentioned in my GT1 review, the AI could turn without the need to brake sometimes. Well, in GT2 is practically all the time, and in every turn while you are braking, the AI could catch you, and this is much more noticed if you pick up a bad car to start the game, you will find yourself losing a lot of races because the AI would be faster than you in straights and sharp corners, and the money that they give you for winning a race is pathetic. This reminds me to the first Choro Q game, but at least in that game they make you clear that you have to actually grind, making only the first opponent much more faster than you, and they give you a lot of money and the races itself were FUN, while in GT2 the track design is much more forgettable than 1 and the soundtrack wasnt as memorable imo. The padding also returns, recycling the tracks from GT1, recycling the tracks from GT2 constantly in mid game, and the return of the 2 hours tracks. The much more longer loading times (even in menus) and the return of the licenses also dont help either.
Now the rally races.... Good lord, if the races in road have clunky controls, now in the rally races unless you get a very good car is just so bad, and this races take up like half (or slighty less) of the game. They demand you absolutely perfection even in the first races, this also applies to the licenses, because even if their are like i said before a lot easier than the first game, that doesnt mean they arent still hard, and while i hate it less more than the first one, the developers putted much more license challenges, and the padding is just so bad... Rally, licenses, repetition of tracks, 2 hours tracks, HP limit for certain races, grinding, and everything else, this game is just full of padding. While this also was an issue for GT1, it wasnt too bad to be honest, the game was much more simple and once you got all the licenses there wasnt too much events in the game, so GT1 was padded, yes, but short.
The developers tried to make a much more ambitious game, but without solving the previous game flaws their ended making a even more flawed game. While GT1 have terrible controls, at least i have some fun since the grinding and the normal races were ok (except the last ones of course). GT2 isnt a bad game by any means, but rather a game that sucumbed for being too ambitious. Like i said with the first game, this feels like another technical demo, only worth playing because for the novelty of the time, and not for having fun today.
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