Sekiro: Shadows Die Twice (2019 Video Game)
7/10
A great game with some idiotic concepts
11 December 2020
Sekiro is not a bad game, actually pretty good. It's fun to fight and a beautiful setting. BUT there are some concepts which really annoyed me and make it to the weakest From Software game in the last years. One of these concepts is the "Unseen Aid": It should give the players the Dark Souls typical pressure to be scared of dying, but it doesnt. From start until the end of the game I was maybe ONE single time happy that Unseen Aid saved my exp. and coins. The other 3000 times I died, I didnt even cared, since you dont are able to gather so much money, or there is even nothing you need to buy with it. You won't lose that much experience neither. This leads me to the second point: In 20 years of gaming experience I never played a game that was full of so much useless items.For example, you have a limited item that gives you a boost over a short time period in strength. So far so good, but it gives you literally 20% more damage for maybe 15 seconds (!)... I mean... are you serious? Or, you have an item that gives you a higher chance of collecting money, but the effect stays for 1 min. I didnt find any sense in using any of these items and there are many other things which are really unnecessary and it would have changed nothing, if they wouldn't have integrated them into the game.
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